Commission info

I specialise in a painterly style of illustration, combined with clean linework. This is a showcase of my preferred styles of work. The prices are a starting point - complexity, character design, additional characters or objects etc. will increase the price. If you have a specific project in mind, please contact me to discuss further details at [email protected]

Style #1 - Linework & Flats Character

Lineart - Hatched Shading - Flat colours - Flat Cast Shadows and Highlight

Portrait/Bust starting from $30AUD
Full body starting from $40AUD
Flat colour background included, simple background starting from $5AUD


Style #2 - Painted Linework Character

Lineart & Painterly Colouring

Portrait/Bust starting from $55AUD
Full body starting from $70AUD
Flat colour or paint effect background included. More complex backgrounds will increase price



Terms & conditions

  • I, the artist, reserve the right to refuse to do work I am not comfortable with.

  • Once the client has approved the sketch a deposit (50% of the agreed-upon price) must be paid before work begins. The deposit cannot be refunded once work has begun.

  • The client will only receive the final images after the other half of the agreed-upon price is paid

  • I will provide regular updates to allow for adjustments, however once the final image is approved and you have received the final images, I cannot issue refunds

  • I take payment through Square invoices, which will be sent via email

  • If there is a deadline for this work please let me know, otherwise I will provide an estimate based on my schedule. Turnover time may vary.

  • If you have any questions please email [email protected]


Portfolio


Painting And Sketching

Floral Notebooks

Pencil Character Drawings

Concept Art Development

Sketching

Hand Studies

Life Drawing

Studies

Acrylic Painting

Perspective (2017)

Abstracted art using acrylic painting techniques and masking for crisp lines.

General

Character Design

Engelbert (Bertie)


Sort-O-Matic


Game Art

Timely Manor

Student capstone - Narrative Driven puzzle-based detective game with time travel

2D Props

Collectables and Notes

3D Texturing - Hand drawn texture on UV maps

Cursors

Investigation Markers

Animation for time travel


Project Clay

Player Character Designs

Platforms

Level Objects

Background Art


Dragon Hoard

Student board game created on Tabletopia

Character Illustrations - Laid out for use as character cards

Token Illustrations

Object Illustrations for Relic Cards

Examples of my illustration used within the game objects

Banner for Tabletop RPG

Illustration

Photography Credits: KaigaConvention Khengy HK Photography Perth Events

A selection of both original and fanart created for fun and for sale as prints, stickers, and other items. Scroll to see my art. Click button below for more product phtotos.

Gemstone Witches (Original Character Art)

Vocaloid Fanart

Project Sekai Fanart

Tomb Raider Fanart

My Little Pony Fanart

Fan Zine Illustrations

Stickers

Floral Notebooks

Floral Fauna - watercolour


Illustration

Photography Credits: KaigaConvention Khengy HK Photography Perth Events

Gemstone Witches (Original Character Art)

Florals

Floral Fauna - watercolour

Product Photos

Games

Forest Guardian - Twine Story
Solo Student Project

Animation

Showreel (2022)

Character Animation

Squishy Birds


Project Clay

Player Character animations for Project Clay (student game)


General

Time travel animation for Timely Manor (student capstone game)

Looping animation of Sort-O-Matic character design - 2D puppet animation in Adobe Animate

Flour Sack animation exercise - 2D hand drawn in Adobe Animate

Motion Design

Resilience


The NODE Ident - Sense 2021


Motion Response to a Creative Event - PAX AUS


Explainer Video Demo Reel

Squishy Birds (2022)

Trailer

I directed my final year student capstone film titled Squishy Birds. I was responsible for all creative decisions, and a large amount of organisation of the team. As a team we collaborated in the script, with myself determining the running order and final skits presented in the film. I also contributed practically to the project drawing reference for the team, and animating some of the project myself, as well as editing and compositing the final film.

Visual Development Image

(Created 2D Drawn Assets & Composited image)

3D Animation

Dynamics - Particle Systems, Rigidbodies, Hair & Fabric


Character Animation

Displasy and Product Photos

Photography Credits: KaigaConvention Khengy HK Photography Perth Events

I attend various convention artist alleys and art markets, with a selection of prints, stickers and zines. Take a look at my setup and products below. Hopefully I'll see you around!

Product Photos

Event Displays